Group A is a performative research project on the integration of game worlds into live performances. A narrative was constructed around loneliness and coexistence in different time zones and climate zones, and a meeting place was created in the virtual world of the game.
Group A is a performative research project on the integration of game worlds into live performances. A narrative was constructed around loneliness and coexistence in different time zones and climate zones, and a meeting place was created in the virtual world of the game.