RAIBIT





An exploration of the friction between aesthetic comfort and digital intrusion.

By mimicking the industrial design and marketing hype of the future of personal computers,
the
performance highlights how surveillance becomes an unremarkable part of our daily life,
shrink-wrapped in a package we want to hold and use. Drawing on the device’s capabilities
—handling music, rideshares, food, and research —the pie
ce reflects on how much personal
data we willingly exchange for "adorable" convenience.






Sculpture by Camilla Smolders, Ronit Winkler
(c) Stina Wirth, Academy for Theatre and Digitality

Visuals: Navid Razavi, Ronit Winkler
Lighting Design: Navid Razavi
Sound: Navid Razavi, Camilla Smolders, Ronit Winkler
Text: Camilla Smolders
Robotics: Jan Thieroff

Academy for Theatre and Digitality, 2026


DID THAT MAKE YOU FEEL SOMETHING DID IT MAKE YOU DID IT DID IT DID IT DID IT 



This is a deep-dive into the polymorphous perversity of claymation, stop-motion animation,
in the cross section with the (personal) experience of an undifferentiated TV viewership as a toddler and initial sexual desires, the later fetishi
(c) Die Angewandte, 2024, Fotos: AAA
zation
of these and the ambivalences that arise in this research.  

Videoloop, Installation (5:06 min)

More, ‘AAA Angewandte Diploma Projects, 2024



GROUP A

Group A is a performative research project on the integration of game worlds into live performances. A narrative was constructed around loneliness and coexistence in different time zones and climate zones, and a meeting place was created in the virtual world of the game.


Performance, Dramaturgy: Ines Hollinger
Performance, 3D Assets: Ronit Winkler
Text, Live-Video: Anton Filatov
Worldbuilding, Level Design: Camilla Smolders


Developed and performed at the Academy for Theatre and Digitality, 2025





We All Make Mistakes  



An examination of Sonja's final monologue in Anton Tchechov's Uncle Vanya. AI-generated Amber loses her ability to speak in the course of the video. The video contrasts a concept of work which is soon to be changed by the rise of AI with what Anton Tchechov understood as working in 1898. In a development towards agency as a worker and a not-quite-sentient AI, the question of obedience and being able to make mistakes continues to be current.



Video (2:23 min)
full


Created with Elai.io, 2023